The game gets updates almost every day. Here are all the notes, newest first (latest on November 9, 2026). We also post each one on Discord.
🧭 Cleaner map: compact meter, hideable panels and buttons that look like buttons
The 📊 zone meter is now a small bar inside the map, right below the place name: ₽/h, XP/h and KOs/h. Hover (or tap) it to see what can drop on this route.
New ▣ Panels button in the route bar: hides the Catch and Your team columns so the map fills the screen; tap again to bring them back. The choice is saved on this device.
Drag a species you already own from the Pokédex onto a team Pokémon: it takes that slot and the one that left goes to the PC. On a free slot it simply joins.
The top buttons got a background and a border: they look like buttons now.
Discord is now a small icon next to the wallet (💎 and ₽), and the big card below the map is gone.
📊 Zone meter easier to read on PC
With “Fill the whole browser window”, the 📊 In this zone panel (₽/h, XP/h, KOs/h and what can drop) now uses two rows: the cards got wider and the drop row scrolls sideways, with a +N button that opens the full list.
In cities, where there is no meter, its space no longer sits empty below the map.
👤 Level cap in the profile and a notice when the browser blocks Google
Your profile now shows the highest Pokémon level you can use and reminds you that the cap goes up 10 per trainer level (no cap at level 50).
If your browser blocks Google sign-in (tracking prevention or an ad blocker), the account screen now says so and explains how to allow it, instead of hiding the button.
🔧 League without losing progress, Link Cable and PC fixes
Lost connection or did the server restart in the middle of the League? The battle now resumes where it stopped when the page comes back, and the win is recorded even if the server takes a while to answer.
New item: 🔗 Link Cable. It evolves the Pokémon that used to evolve only by trading (Kadabra, Machoke, Graveler, Haunter, Boldore, Gurdurr and others) without trading. It's in the Shop for 25,000 ₽, in the Workshop, and rarely drops from wild Electric and Steel types. Electabuzz, Magmar and Rhydon must be holding their own item. Trading with a friend still evolves for free.
On PC, with “Fill the whole browser window”, the 📊 zone meter is fully visible again, in a single row under the map.
The “Continue with Google” button moved to the top of the account screen: on smaller screens it was hidden below the form.
If you already have an account, the game's intro text under the map is no longer shown.
🎁 Launch-week discount and zone meter fixed on mobile
Launch week at the shop: until Sunday, Nov 15, Poké Balls and healing items are 30% cheaper for everyone. After that the discount stays for newcomers: 30% until trainer level 10 and 15% until level 20. The card already shows the discounted price.
The 📊 zone meter is now compact on mobile: three cards with ₽/h, XP/h and kills/h, and the items that can drop in a single row that scrolls sideways.
Our Discord link was renewed. The old invite had expired; the Community button already leads to the new one.
The PC card now shows the full stats right away: value at the current level, species base, IV and EV for each stat, nature, CP and totals, which used to appear only under "Sheet and moves".
📊 Zone meter: how much you earn per hour and what can drop
New panel right below the map: ₽ per hour, XP per hour and kills per hour measured over the last minutes on this route. It resets when you change zones, so you can compare where it pays best.
"Can drop here": the items wild Pokémon on this route drop, with the estimated frequency at your current pace (≈ 3/h, 1 every 5 h, 1 every 20 days). Rare ones are in gold; evolution items with no affinity to the route are grouped.
Only kills with the game open count; the panel hides in cities and during the League and gyms.
⏱️ Restart notice with countdown
Before an update that restarts the game, a card appears on everyone's screen with a countdown (15 minutes) and a note that progress is saved automatically. Tap OK to minimize it into a small clock in the corner.
At zero the game saves and reloads on its own, already on the new version.
🚀 Launch Packs notice with "Don't show again today"
The Launch Packs notice now has a "Don't show again today" box at the bottom: tick it and it stays quiet until the next day. Unticked, it opens again when you enter the game.
It still never shows in the first session right after creating your character, and the 🚀 button in the header opens it whenever you like.
🏟️ The map now tells you what's next
When the next step is a gym, the route header shows "next: Pewter City gym (Brock)" instead of just "cleared".
Lost to the leader? The header says "lost to Brock: train here, Auto tries again in X min", counting down. Before, the screen stayed silent for 15 minutes and it looked like nothing would happen.
🧭 A clearer start for newcomers
Guided first capture: when the first wild Pokémon gets weak, the game throws your first Poké Ball for you and explains. Then a 🎯 Poké Ball button blinks over the map until you throw one yourself.
With Auto on, the professor's talk advances by itself (tap A to skip). Before, anyone who didn't find the button stayed stuck in Pallet Town.
The Launch Packs notice opens only once per account, and never right after creating your character. The 🚀 button in the header still opens it whenever you like.
The cookie notice now shows on the website pages and, inside the game, only after you receive your starter — no longer covering the talk or the d-pad on mobile.
Details: 👁 icon to show the password, and the character creation screen no longer mentions the name-change price.
🎭 Parody skins in the Skin Market
Three new costumes in our own pixel art: 🧑⚖️ The Minister (bald, black robe and gavel), 🧢 Cap President (green-and-yellow cap and national team jersey with 22 on the back) and ⭐ Star President (gray beard, red cap and shirt with the star).
Epic, R$ 14.90 each, in the Skin Market (character wardrobe). They work on both the male and the female character.
🔄 No more page reloads
When the server adjusts a save counter (kills, ₽, bag items, Pokédex counts), the game now adopts the value right away and keeps going. Before, any adjustment reloaded the page every 10 minutes, and anyone playing in a background tab kept getting reloaded.
Only major corrections (Pokémon, routes, badges) still reload, and less and less often: 10, 20, 40 minutes… up to 2 hours.
If the page keeps reloading for you, send your account name on Discord and we'll look into why.
🎉 Launch! Poké Idle is live
The beta is over and Poké Idle has officially launched! Everyone starts from scratch. You keep your account, ★ Premium, Founder Plans and your 💎.
Beta Tester Pack in your 📬 Mail, for every account created during the beta: the 🧪 Beta Tester title, the exclusive Beta Tester skin, 1 Kanto Rare Egg and 1 Lair Reset Ticket. If you caught the Witch Pikachu at Halloween, you get a new one at level 5.
Top 10 of the Night of Shadows ranking: your prize arrived by Mail.
🚀 Launch Packs, only until Nov 15: Liftoff (R$ 9.90), Launch (R$ 24.90) and Stellar (R$ 49.90). They bring Premium days, Ultra Balls, Capsules, Tickets, the ✨ Stellar Aura and the 👨🚀 Astronaut skin, and all of them give the 🚀 Pioneer title. One-time payment, no random draws.
The 🌎 International card (PayPal) is offline for a few days while PayPal reviews the account. Pix and Brazilian cards work as usual.
Megas with the right name: it now shows Mega Starmie, Mega Charizard X… (it used to say "Starmie Mega"). Mega Starmie got its Z-A moves (Liquidation, Waterfall, Zen Headbutt, Aqua Jet…) to make use of Huge Power, and the moves sheet shows the Mega form's moves when the Pokémon holds its Mega Stone.
Thanks to everyone who tested! Have fun! 🎮
🌎 International card (PayPal)
New payment method: 🌎 International card. Pay with a card from any country or with your PayPal account, no CPF needed.
Available on every purchase: Premium, name change, Founder Plans, Diamonds and skins. Charged in Brazilian reais (R$); your bank handles the conversion.
🔧 Saving without false alerts
Fixed: the "Progress protected" alert showed up for no reason when the connection was slow. The game now keeps saving normally.
⚔️ More faithful abilities
We reviewed which moves count for each ability.
Sharpness now also boosts Aerial Ace and Population Bomb.
Punk Rock/Soundproof recognize Eerie Spell; Bulletproof blocks Rock Wrecker and Searing Shot; Wind Rider/Wind Power react to Aeroblast.
Contact moves fixed (Tough Claws, Rough Skin, Static…): Sacred Fire, Sky Attack, Pyro Ball, Poltergeist and others no longer make contact; Bitter Blade, Stone Axe, Ceaseless Edge, Mighty Cleave and Seismic Toss now do.
🛡️ Safer Market, trades and saving
Market purchases and trades are now saved all at once: if something fails midway, nothing is charged and the listing or trade goes back to how it was.
A Pokémon taken from the clan storage, when another player deposited it, can only be passed on after 72 h, just like trades. A Pokémon you just received also can't be deposited.
When you refresh the page (F5) or close the game, your latest progress is now sent even on accounts with lots of Pokémon.
Waiting for a Pix payment is more reliable.
The map uses less battery while your character is standing still.
🛡️ Safer Market and trades
Market sales and trades that look far out of the ordinary are now reviewed for up to 24 h. The buyer pays right away and receives automatically when the review ends. If the transfer is blocked, the 💎 and the Pokémon go back to their owners.
A Pokémon received in a trade or bought on the Market can only be passed on after 72 h.
Accounts less than 3 days old can't make very uneven trades.
Links and phone numbers can no longer be sent in the global chat.
Reminder: selling or buying accounts, Pokémon or 💎 for real money outside the game is forbidden by the Terms and may lead to losing the items and a ban.
🛡️ Fair play
Each device can have up to 2 accounts playing normally. From the 3rd account on the same device, the account earns no ₽ and is kept out of the Market, trades, the clan vault and raids.
The invite bonus doesn't count for accounts on the same device either.
The character's look on the map now only shows skins, hats and colors the account really owns.
⚙️ Log out in Options
The "Log out" button moved from the character editor to ⚙️ Options, in the Account section. Use it to sign in with another account on the same device.
⏫ Catching up to the team while offline
The XP bonus for a team member who is behind now ends exactly when it reaches the team's level, also in the gains from while you were away. Before, it could overshoot by several levels.
🌎 Regional forms
In the wild: Alola, Galar and Paldea forms appear on the routes of their region (Alolan Rattata and Vulpix, Galarian Ponyta and Corsola, Paldean Tauros and Wooper…). Hisuian forms show up now and then on Sinnoh routes (Hisui is ancient Sinnoh): Growlithe, Voltorb, Qwilfish, Sneasel and Zorua.
Evolution: a regional form evolves into the form of the same region (Hisuian Growlithe → Hisuian Arcanine; Alolan Vulpix with the Ice Stone). Exclusive evolutions only come from the form: Sirfetch'd, Perrserker, Obstagoon, Runerigus, Mr. Rime, Cursola, Overqwil, Sneasler and Clodsire.
Evolving inside the region gives that region's form: Pikachu, Exeggcute and Cubone in Alola; Koffing and Mime Jr. in Galar; Quilava, Dewott, Dartrix, Petilil, Rufflet, Goomy and Bergmite in Sinnoh become Hisuian forms. Heads-up: if you don't want the regional form, evolve in another region.
Daycare: regional forms can now breed. The baby hatches in the mother's form (with Ditto, the other parent's). Hisuian Growlithe female + normal male = Hisuian baby; normal female + Hisuian male = normal baby.
🐉 Raids: new Megas animated
The new Megas (Excadrill, Greninja, Garchomp Z, Lucario Z, Raichu X/Y and others) and some Gigantamax forms have no animated back sprite. In raids they used to stand still, and now they breathe and move like the other allies.
Fixed: in raids, abilities that change a move's type (Mega Salamence's Aerilate, Pixilate, Refrigerate, Galvanize…) now work: Normal moves become the ability's type, with +20% power.
Abilities now work in raids, like in other battles: damage (Huge Power, Adaptability, Technician…), defense (Levitate, Thick Fat, Multiscale, Sturdy…), weather and terrain when entering the fight (Drought, Drizzle, Surges… for 20 s), Intimidate and protection against paralysis, freeze and confusion (Limber, Magma Armor, Own Tempo…). Only your duo has abilities; the boss stays the same.
Your team's Damage/s and the gains while you're away now count the ability and the Mega form, like in a real fight.
🎃 Night of Shadows: ending early
The event and the Halloween Stand close tonight (11/03) at midnight, instead of 11/10, because of the launch wipe on Friday.
Ranking prizes (top 10) arrive in your ✉️ Mail after the launch, no need to claim them. If you caught the Witch Pikachu, you get a new one, level 5, in the Beta Tester pack.
🎩 Hats redesigned
All 11 hats in the Skin Market were redrawn in the style of the FireRed sprites: they now sit on the head down to the forehead, with shading and an outline in the hat's own color, instead of floating above the hair.
The Red Cap is now Red's own cap, and the Halo still floats, as it should. If you already own a hat, you keep it.
🚀 Launch Friday, 11/6: what changes
On Friday at 2 PM (Brasília time), Poké Idle leaves beta and officially launches. At 1:30 PM everyone's progress is reset: Pokémon, items, money, achievements, clans, friends and chat.
You keep your account, ★ Premium, Founder packs and all your 💎.
Beta players get in the ✉️ Mail the exclusive 🧪 Beta Tester title, a Kanto Rare Egg and a Den Reset Ticket (non-transferable). Anyone who caught the Witch Pikachu during the event gets it again at level 5.
Thanks for testing with us! 💛
🎓 A starter in every region
When you reach a new region (Johto, Hoenn, Sinnoh…), that region's professor meets you in town and offers you one of its starters. Before, you had to find and talk to them.
The How to play guide now explains this.
🔧 Visual fixes
On phones, the active menu tab is back to its normal size and the trainer name shows in full at the top.
The 🐾 and ⚔ buttons on your team are easier to see.
On the website, the home page now shows Friday's launch notice and the cards are aligned.
✉️ Mail
New ✉️ Mail at the top: raid rewards and gifts arrive as letters. Just tap "Collect", or "Collect all".
Collected eggs go straight to the new Raid incubator inside the 🥚 Daycare and start hatching right away, without using the pair's slots.
Mega Stones, Shards, Capsules and Tickets go to the bag's new 🎒 Items tab, where you can use them or sell them on the Market. The Vault in the Raids window is gone.
Clan raid chests also send their egg straight to the incubator.
🎨 New look
Buttons now look the same across the whole game: actions in red, options in a lighter shade, and all of them press down slightly when clicked.
Panel and window titles use the logo's font.
In the left bar, Auto catch became an on/off switch. Auto items, Fight and Auto release light up green when active.
The team health warning is calmer, with the heal button standing out.
On phones, buttons are bigger and easier to tap.
The website's home page got a refresh.
🛠️ Fixes
Fixed: the screen was "jumping" again (the map grew and shrank) on every save on wide monitors. The ☁ Saved badge now has a fixed size and the top bar fits on a single line.
The tips and descriptions of Auto items and "Fight against…" now say they are ★ Premium perks.
♻️ Auto release (Premium)
New in Premium: Auto release. Choose what stays in the PC (gender, perfect IVs, IV total, shiny, with or without an item) and every caught Pokémon that doesn't match the rules is released on its own, giving the same Workshop materials as releasing by hand.
Safety locks: shiny and the only one of each species are never released (you can turn this off). Your team, favorites ★, the Daycare pair and legendaries always stay too.
Open it from the "Auto release" button in the left bar or in the PC, which also has "Release these now" to clean the box at once.
Auto items (Potion, Revive, Full Heal) and choosing who your team fights become Premium perks.
🎨 New logo
Poké Idle has a new logo, on the site, in the game and on our Instagram @pokeidle.live. Follow us for launch news!
🔥 Stronger rage in raids
An enraged legendary at the end of a raid now hits much harder: its damage goes up to ×1.9 or ×2, depending on the legendary (it was ×1.5 or ×1.6). Gengar goes up to ×1.8.
Save sturdy Pokémon and your duo's HP for the final stretch.
💀 Raids: every faint costs more
In raids, a Pokémon that faints comes back in 12 s the first time and waits 12 s longer with each new faint: 24 s, 36 s, 48 s… up to 2 minutes.
The count is per Pokémon and resets in the next raid. Keeping your duo alive matters more now.
🏠 New home page
pokeidle.live now opens on a home page with shortcuts to the Pokédex, the How to play guide, the Regions and the patch notes. The ▶ Play button takes you to the game, which now lives at pokeidle.live/jogar.
Invite links still go straight to the game.
📖 Pokédex on the website
The website now has a public Pokédex: one page per region, from Kanto to Paldea, showing where to find each Pokémon, the encounter rate and the time of day. It’s in the site menu, at pokeidle.live/en/pokedex/.
Legendaries show which raid or egg they come from, and Pokémon not found in the wild show what they evolve from.
📰 News in English and Spanish
The News now comes in all 3 of the game's languages: if you play in English or Spanish, you can read the patch notes in your own language, including all the older ones.
🌐 Game in English and Spanish + new trainers on the routes
Poké Idle can now be played in English and Spanish! Pick your language in the 🌐 selector at the top of the screen (or in Options).
The trainers you meet along the routes and the townsfolk got map sprites in the same style as the rest of the game, walking around and turning to the side, replacing the old static figures.
The Bird Keeper has arrived, with a look of their own.
🌎 Website in English and Spanish
The website now has pages in English (pokeidle.live/en/) and Spanish (pokeidle.live/es/): game overview, How to play guide, Regions, Privacy and Terms. Go ahead and share it with your friends abroad!
Translating the game itself into English and Spanish is already underway and will roll out bit by bit.
📖 Guide, regions and website pages
The website got new pages outside the game: How to play (a guide for beginners), Regions (all 9 regions and the Raids in each one) and News (every patch note on a single page). The links are at the bottom of the game page.
We also added the Privacy Policy, the Terms of Use and the About & Contact page, with Discord as the official support channel.
The game loads faster from your second visit on: your browser keeps the files and only downloads again what changed in an update.
On mobile, the cookie notice no longer covers the "Create account" button.
📏 Max level 1000
The max level for Pokémon is now 1000. Any Pokémon that was already above that goes back to level 1000.
⚔️ Unova Raids: the Swords of Justice
After the Unova League, the Legendary Den gets three new Raids: Cobalion (Lv 606), Terrakion (Lv 621) and Virizion (Lv 636), each in its own arena.
Cobalion uses Iron Defense to toughen up and Sacred Sword on your whole pair, which can stun.
Terrakion fights in a sandstorm, throws Stone Edge at your whole pair and goes into a rage when it's losing.
Virizion uses Swords Dance to hit harder, unleashes Leaf Storm on your whole pair and also goes into a rage at the end.
The rewards are now from Unova: Mega Stones for Emboar, Excadrill, Audino, Scolipede, Scrafty, Eelektross, Chandelure and Golurk, plus the Unova Mystery, Rare and Precious Eggs. The new stones can also be crafted in the Workshop.
🎯 Pick your target before you travel
In the World, click the Pokémon at a location to mark who your team will fight. The button changes to "Travel and fight only…", and from the very first battle there your team only attacks the ones you picked: no wrong EVs along the way.
You can mark several at once, and "Fight all" clears your selection.
⚔️ Trainers on the routes
The routes now have real trainers: Youngsters, Lasses, Hikers, Fishermen, Black Belts and more. Anyone with a ! bubble above their head wants to battle: click them to accept the challenge.
Each trainer fights with Pokémon from their own route and pays out ₽ when they lose. Once beaten, they'll challenge you again in half an hour.
🖥️ Top bar fits in half a screen
With the window at half the screen, the last buttons on the top bar, like the 📰 for News, got cut off past the edge. Now the buttons wrap to a second row when they don't fit.
⚾ Every Poké Ball gets its own animation
On the map, the ball you throw is now the one you picked: the Great Ball flies out blue with red stripes, and the Ultra Ball comes out black with the yellow H. Before, it was always the red Poké Ball.
Each one has its own effect: a puff of smoke for the Poké Ball, blue sparkles for the Great Ball and golden sparks for the Ultra Ball. On a catch, stars in the ball's color burst out, and when the Pokémon breaks free the ball pops open in a flash.
📈 Gyms show stat changes right away
In Gyms, the League and trainer battles, the stat badges (Atk +1, Def −1…) and status badges now show up as soon as they change. Before, when the change came from an ability like Intimidate or a status move, the badge only appeared on the next damaging move.
🧬 Wild Pokémon no longer swap abilities mid-fight
Wild Pokémon used to show up for a few seconds with placeholder IVs, and their ability and stats would change right in front of you once the real IVs arrived from the server. Now they show "revealing IVs…" until then, and from that point on the correct stats and ability appear.
A wild Pokémon's entry ability, like Intimidate, also waits for the real IVs before kicking in.
💎 Rare Crystals made easier
Releasing a Pokémon now gives 1 Rare Crystal for each perfect IV (31) it has, up to 6. Shinies still give +3 Crystals.
Before, only Pokémon with excellent IVs gave 1 Crystal. Now any Pokémon with a single 31 IV pays out.
🎯 Raids: the boss's move lands on whoever it hit
The legendary's move animation now appears on top of the Pokémon that took the damage. Before, it always landed in the same spot in the arena, so it looked like the boss was hitting a fainted Pokémon. Fainted Pokémon were never targeted: the damage always went to whoever was still standing.
🔴 Alerts that show you where to look
When the red dot lights up on the 👥 Community menu, the item with something new is now marked inside: Achievements gets a NEW tag, and Social shows the number of messages, requests and trades.
When you open Achievements, the ones you just earned appear at the top of the list, highlighted with a NEW tag.
🧠 Sinnoh Raids: Uxie, Mesprit and Azelf
The lake trio has arrived at the Legendary Den, unlocked for anyone who beat the Sinnoh League. Each one has its own arena: Uxie's icy cave, Mesprit's pink lake cave and Azelf's volcanic cave.
Uxie (Lv 525): Future Sight on your whole pair, which can put them to sleep, and Amnesia to get tougher against special moves.
Mesprit (Lv 540): Dazzling Gleam on your whole pair, which can confuse, and a rage at the end of the fight.
Azelf (Lv 555): Nasty Plot to hit harder and harder, Psychic on your whole pair and a rage at the end of the fight.
Weekly reward: a Sinnoh Mega Stone (Garchompite, Lucarionite, Lopunnite, Galladite and more) and a Sinnoh Egg with the region's Pokémon. Sinnoh Mega Stones can also be crafted in the Workshop.
🪨❄️⚙️ Hoenn Raids: Regirock, Regice and Registeel
The three Regis have arrived at the Legendary Den, unlocked for anyone who beat the Hoenn League. Each one has its own arena: Regirock's desert tomb, Regice's ice temple and Registeel's steel chamber.
Regirock (Lv 407): a sandstorm in the arena that weakens special moves against it, and Rock Slide on your whole pair, which can stun.
Regice (Lv 422): snow in the arena, Blizzard on your whole pair, which can freeze, and a rage at the end of the fight.
Registeel (Lv 437): uses Iron Defense to raise its Defense, fires Zap Cannon at your whole pair, which can paralyze, and goes into a rage at the end of the fight.
Weekly reward: a Hoenn Mega Stone (Sceptilite, Blazikenite, Swampertite, Gardevoirite, Metagrossite, Salamencite and more) and a Hoenn Egg with the region's Pokémon. Hoenn Mega Stones can also be crafted in the Workshop.
🏆 Piers is back at the Champion Cup
Fixed: in the Galar Champion Cup, Piers wasn't showing up in his room. Now he waits in the middle of the arena, and anyone who had already gotten there picks up right where they left off.
⚔️ Cleaner map battles
Move effectiveness now shows next to the damage number (×2, ×4, ×½, immune), instead of a separate notice that cluttered the screen.
On phones and small screens, the move name no longer floats over the map: only the damage is shown.
Fixed a case where your team stopped attacking even with wild Pokémon nearby.
🎰 Nature Wheel
Every Pokémon's summary now has the Nature Wheel: pay 100M ₽ and spin to roll a new nature (always different from the current one).
After the spin, you choose whether to apply the rolled nature or keep the one it already has. The spin cost is spent either way.
The Pokémon's ability stays the same when its nature changes.
🎃 Witch Pikachu sound
Witch Pikachu now arrives with a bang: a spooky sound plays along with the alert that it has appeared, so you won't miss the time. It follows the sound effects volume in Options.
🛒 Buy ×1000 at the Poké Mart
The Poké Mart now has a ×1000 quantity, so you can buy Poké Balls, potions and other items in bulk all at once.
The Max button now buys up to 1000 items per click.
🥚 Daycare with Egg Groups
The Daycare now follows the rules of the main games: a pair needs a male and a female sharing at least one Egg Group (Ditto still breeds with anyone).
When you pick one parent, the other side only shows Pokémon that can pair with it: pick a male and only compatible females appear, and vice versa.
Hover over a Pokémon in the list to see its Egg Group.
Babies (like Pichu and Togepi), legendaries and mythicals can't breed.
🛡️ Clan leaderboard and a refreshed player card
The Leaderboard got a Clans tab, with the weekly ranking of every clan and yours highlighted.
Achievements got their own icon (🎖️), so they don't get mixed up with the Leaderboard.
Players with active Premium get a gold border on their profile, and the player card shows how much Premium time is left.
Badges moved out of the Bag and into the new Badges tab on the player card. The Bag now holds only items.
💎 Workshop Mega Stones follow the Raids
In the Workshop, the Mega Stone of your choice now lists only stones from the Raids: Kanto's (Zapdos, Articuno, Moltres and Gengar) and Johto's (Raikou, Entei and Suicune).
With each new Raid, the stones from its region join the Workshop list.
🏞️ New Raid arenas and faster-loading maps
Each Raid now has its own arena: Zapdos's power plant, Articuno's ice cave, Moltres's volcano, Raikou's stormy plain, Entei's burned tower, Suicune's aurora lake, Gengar's graveyard and Mewtwo's crystal cave.
Maps load faster: the game no longer downloads every map at once when it opens, only the one you're visiting.
Images and sounds are kept in your browser, so coming back to the game loads much faster.
🛠️ Workshop gets its own tab and faster Raids
The Workshop now sits in the top bar, next to the Bag, as a full screen. Your materials show at the top, recipes are laid out as cards with progress bars for each material, and each category shows how many items you can already craft.
New "Only what I can make now" filter, and the Mega Stone got a showcase with search by stone or Pokémon name.
Raids in 3 minutes: the fight is much shorter, and the legendaries' HP dropped by the same proportion.
The Raid window was reorganized into tabs: Raids (split by region, with your weekly progress in each one), Group board and Vault.
In the Vault, Mega Shards appear together in a single row, with a "Use all" button.
⚡🔥💧 Johto Raids: Raikou, Entei and Suicune
The three legendary beasts have arrived at the Den as Johto's final challenge. Anyone who beat the Johto League can now take them on in groups of up to 5, just like the Kanto Raids.
Raikou (Lv 264): Thunder on your whole pair every 18 s, which can paralyze. Electric-type Pokémon can't be paralyzed, and Ground types are immune to the lightning.
Entei (Lv 279): harsh sunlight in the arena, Sacred Fire on your whole pair and a rage when its HP gets low.
Suicune (Lv 294): rain in the arena (Water ×1.5 and Fire ×0.5 on both sides), Hydro Pump on your whole pair and a rage at the end of the fight.
Weekly reward from each one: a Johto Mega Stone (Meganium, Feraligatr, Ampharos, Steelix, Scizor, Heracross, Skarmory, Houndoom or Tyranitar), 2 Mega Shards and a Johto Egg.
Johto Eggs (Mystery, Rare and Precious) hatch any of the 100 Johto Pokémon, with guaranteed perfect IVs. Very rarely a legendary hatches: the beasts, Lugia, Ho-Oh or Celebi.
🛠️ Workshop: released Pokémon turn into materials
Releasing Pokémon from the PC now gives you materials. Every released Pokémon gives Stardust. Ones with good IVs give Essence of their types (even more if the species is rare), and shiny ones or ones with excellent IVs give Rare Crystals. Legendaries don't give materials.
In the Workshop (Bag → Materials → Open the Workshop), materials become items: type held items (Charcoal, Mystic Water…), competitive items (Life Orb, Choice Band/Specs/Scarf, Focus Sash, Leftovers, Assault Vest) and evolution stones.
Mega Stone of your choice: every rewarded win in Legendary Den Raids now also gives 2 Mega Shards. With 6 Mega Shards plus Crystals, you pick any Mega Stone you want.
Each recipe charges a fee in ₽, which goes up with every item you craft during the week and resets on Monday.
Bag reorganized: held items and Mega & Dynamax now have their own separate tabs, and materials got a tab of their own.
🎁 Wild Pokémon can now hold items
Just like in the games, some wild Pokémon show up holding an item, and when you catch them you get it too: Pikachu with a Light Ball, Chansey with a Lucky Egg, Farfetch'd with a Leek, Electabuzz with an Electirizer and many more.
Battle items stay with the caught Pokémon. Evolution items like Metal Coat, Dragon Scale and Moon Stone go to your Bag.
It doesn't happen every time: when one shows up, the golden notice in the log tells you which item it was carrying.
Great for item evolutions: Electabuzz holding an Electirizer and Magmar holding a Magmarizer evolve when traded.
🌙 Night stays outside the League
The League halls used to get dark at night as if they were outdoors. Now they're always lit, just like Gyms and Pokémon Centers.
When you enter a building, the rain, snow or sand from outside disappears right away, with no delay.
🐉 Lance joins the League intros
The battle against Lance now opens with the new intro: his cape flares open, Dragonite roars behind him amid blazing fire, and flames rise along the orange banner.
It plays in both of his battles: in the Kanto Elite Four and as the Johto Champion.
In the Kanto League, only the Champion is left now.
👻 Agatha joins the League intros
The battle against Agatha now opens with the new intro: leaning on her cane, she cackles with a ghostly flame in her hand and Gengar's shadow behind her, on a purple banner with will-o'-the-wisps rising.
In the Kanto League, only Lance and the Champion are left now.
🥋 Bruno joins the League intros
The battle against Bruno now opens with the new intro: he throws his gi back and drops into a fighting stance with a shout, on a red banner with shockwaves.
It plays in both Leagues where he appears: the Kanto Elite Four and the Johto one.
❄️ The League gets intros: Lorelei opens the Elite Four
Elite Four and Champion battles can now also open with the leader intro, with an "Elite Four" or "Champion" plate.
First up is Lorelei: she adjusts her glasses and casts a sparkling ribbon of ice, on a blue banner with snowflakes falling.
Koga, who is also in the Johto Elite Four, already shows up there. The other League members are coming little by little.
🌋 Giovanni wraps up the Kanto intros
The battle at the Viridian Gym now opens with the new intro: Giovanni steps forward in his orange suit, tosses his Poké Ball into the air and catches it, on an earth-toned banner with rock shards rising.
With him, all 8 Kanto Gym Leaders have their own intro. Tap the screen to skip.
🔥 Blaine joins the leader intros
The battle at the Cinnabar Gym now opens with the new intro: Blaine raises his Poké Balls and throws one wrapped in flames, on an orange banner with embers rising.
Just like with the other leaders, you appear from behind as a silhouette with your own avatar. Tap the screen to skip.
🔮 Sabrina joins the leader intros
The battle at the Saffron Gym now opens with the new intro: Sabrina holds a Poké Ball wrapped in psychic energy and makes rocks and Poké Balls spin around her, on a pink banner with pulsing energy rings.
Just like with the other leaders, you appear from behind as a silhouette with your own avatar. Tap the screen to skip.
🥷 Koga joins the leader intros
The battle at the Fuchsia Gym now opens with the new intro: Koga dashes in at ninja speed, red scarf flying in the wind, and stops in a stance right in front of you, on a purple banner with toxic smoke rising.
Just like with the other leaders, you appear from behind as a silhouette with your own avatar. Tap the screen to skip.
🌸 Erika joins the leader intros
The battle at the Celadon Gym now opens with the new intro: Erika waves, opens her fan and tosses her Poké Ball into the air, on a green banner with swirling leaves.
Just like with the other leaders, you appear from behind as a silhouette with your own avatar. Tap the screen to skip.
📱 Top menus now work on mobile
The 🛒 Shop and 👥 Community menus now open on mobile. Before, they were invisible and didn't respond to taps.
⚡ Lt. Surge joins the leader intros
The battle at the Vermilion Gym now opens with the new intro: Lt. Surge raises a fist crackling with lightning, on an electric yellow banner with sparks rising.
Just like with Misty and Brock, you appear from behind as a silhouette with your own avatar. Tap the screen to skip.
🌊 Animated water and a screen that fits
Water on the maps now ripples and waterfalls flow, in every region.
On desktop, the game now fills the whole window and the Map adjusts to its size, no browser zoom needed. If you prefer a scrolling page, turn it off in ⚙ › "Fill the whole browser window".
In medium windows (tablets or small laptops), the Map is never taller than the screen.
Fixed: the Map no longer jumps up and down or changes size when passing through towns or when the route name is long.
🐟 Stunfisk gets a new sprite
Stunfisk used to show up as a flat strip on the Map and in battles. Now it uses the animated Black/White sprite, including back and shiny versions.
🔴 Dynamax, Gigantamax and Megas with items
New ⚡ Dynamax button on the Map, for anyone who has the Dynamax Band. Your Pokémon in battle turns giant for 30 seconds, with HP ×2 and damage ×1.5. After that, the button recharges for 10 minutes. Doesn't work in Raids.
Holding Max Soup 🍲, a Pokémon with a Gigantamax form (Charizard, Pikachu, Snorlax, Gengar and others) goes Gigantamax when it Dynamaxes, with damage ×1.6. The Dynamax Band and Max Soup are coming soon.
Mega, Primal and Gigantamax Pokémon no longer appear in the wild. Also removed: forms that only exist in battle (Aegislash Blade, Darmanitan Zen, Wishiwashi School, Palafin Hero and others) and legendary and mythical forms (Deoxys Attack, Kyurem Black and others). Battle forms were also removed from the Pokédex form count.
Aegislash, Palafin, Wishiwashi, Minior and Darmanitan with Zen Mode now change form on their own during battle, just like in the games.
Cap and cosplay Pikachu and Let’s Go Pikachu and Eevee are now event-only. If you already have them, you keep them.
If you had already caught one of these forms, your Pokémon is now in its base form. Megas come holding their Mega Stone and can still transform. Gigantamax ones come holding Max Soup, which will work once the Dynamax Band arrives. If it was already holding another item, the new one went to your Bag.
⚖️ XP bonus only for those falling behind
The catch-up XP bonus now only applies to the Pokémon that is well below the rest of the team. Before, having one Pokémon far above the others gave multiplied XP to almost the whole team.
🏘️ Paldea gets Paldean locals
All 11 towns got new residents, like Naranja and Uva Academy students in uniform, teachers, merchants, tourists, miners, skiers and elders.
Prof. Sada in Cabo Poco and Nemona in Los Platos also show up with their own look.
👑 Paldea's Elite Four and Champion get their own look
Rika, Poppy, Hassel and Champion Geeta now appear in the Paldea League with their own sprites.
🧑🎤 Paldea Gym Leaders get their own look
Katy, Brassius, Iono, Kofu, Larry, Ryme, Tulip and Grusha now appear in their Gyms with their own sprites. Larry also looks like this in the League. Sprites by RHcks.
🏟️ Paldea: new Gyms and residents
Paldea's 8 Gyms got their own rooms: Katy's bakery, Brassius's garden, Iono's livestream studio, Kofu's kitchen, Larry's restaurant, Ryme's concert venue, Tulip's makeup studio and Grusha's snow slope.
Paldea's 11 towns now have residents who talk about their town, and one of them always tells you who the local Gym Leader is.
🗺️ Paldea redesigned: 31 new maps
All of Paldea got new maps, from Cabo Poco to the League: 11 towns and 19 routes, with caves, lakes, deserts and snowy mountains.
The 8 Gyms are in the towns: Katy (Cortondo), Brassius (Artazon), Iono (Levincia), Kofu (Cascarrafa), Larry (Medali), Ryme (Montenevera), Tulip (Alfornada) and Grusha (Glaseado).
Paldea's routes now have wild Pokémon from the region itself, like Lechonk, Tarountula, Pawmi, Fidough, Tinkatink and Frigibax.
The Paldea League has new rooms for the Elite Four (Rika, Poppy, Larry and Hassel) and for Champion Geeta.
📦 PC: release as many as you want
In the PC's multi-release mode, there's now a quantity field and a Mark button: choose how many Pokémon to mark at once, without being limited to the 20 in a box.
Marking follows the list's filter and order, starts from the open box and skips favorites.
🧬 Mewtwo chests for the whole Clan
The Clan's Mewtwo chests now open for all members, even those who didn't hit it that week.
Anyone who joined the Clan after the week started (Monday 0:00) still needs to deal at least 0.5% of Mewtwo's HP to open that week's chests.
🎟️ No weekly limit on Reset Tickets
You can now use more than one Reset Ticket on the same Raid in the same week: each ticket reopens the reward (Mega Stone + Egg) one more time.
Won, used a ticket, won again: you can use another and keep going as long as you have tickets.
🎃 Fix: Witch Pikachu out of reach
Witch Pikachu could appear in a part of the route you can't reach on foot (like the east side of Route 4, past Mt. Moon). Now it always appears somewhere your character can get to.
If the game is open, reload the page before the next appearance.
🔧 Fixes: EVs on the World tab and long press on mobile
The EV labels on the World tab ("EVs trained here") are back where they belong; before, they were floating loose in the top-right corner of the screen.
On mobile, holding the D-pad or pressing and holding on the map no longer opens the browser's Copy/Share menu.
🥊 No more Struggle: your Pokémon uses moves that land
Your Pokémon no longer uses Struggle. When none of the moves in the kit you picked affect the opponent (say, a Machamp with only Fighting moves against a Ghost), it uses the best move it has learned that does land, like Knock Off, for that battle.
The kit you picked stays the same; the extra move only comes in against that opponent.
This also applies to Legendary Den raids.
If the Pokémon can't learn any move that hits the opponent (Magikarp against a Ghost), the move has no effect, just like in the official games.
⏯️ The game keeps going with the tab in the background
Poké Idle now keeps playing when the browser tab is in the background or another window is on top: wild battles, auto-catch and items, all at the same pace and with full XP.
Gyms and League runs in progress also play out to the end without you having to watch.
Offline earnings still apply when the browser is closed or the computer goes to sleep.
🌙 Day and night: different Pokémon at different times
The game now follows your device's clock, just like the official games: 🌅 morning from 4 AM to 10 AM, 🌞 day from 10 AM to 8 PM and 🌙 night from 8 PM to 4 AM. The icon shows next to the route name.
Wild Pokémon change with the time of day. Johto and Sinnoh use the official HeartGold/SoulSilver and Platinum tables: on Route 29, Hoothoot at night and Sentret during the day.
In the other regions, nocturnal Pokémon (Ghost, Dark, Zubat, Oddish, Gastly...) show up much more at night, and some only come out then, like Hoothoot on Kanto Route 1 and Purrloin on Unova Route 1.
Caves and buildings are the same all day. Outdoors, the map gets darker at night.
The World tab and the Pokédex "Where to find" show 🌙 night only, 🌞 day only and the odds for the current time.
Time-based evolutions (Umbreon, Espeon...) now use the same time windows.
💪 CP: your Pokémon's strength in a single number
Every Pokémon now has CP, which combines level, IVs, EVs, nature, ability and held item. It shows on the team card and on the stats sheet.
Next to the route name you'll see the recommended CP: 🟢 green if your Pokémon in battle is above it, 🟡 yellow if it's close (it'll go slower) and 🔴 red if it still needs training.
In gyms, the leader tells you their ace's CP before the battle so you can compare it with yours.
In the Pokédex 🛠️ Suggested build, see how much your Pokémon's CP would go up with the full build.
🛠️ Suggested builds in the Pokédex
Open any Pokémon in the Pokédex and check its 🛠️ Suggested build: nature, EVs, the IVs that matter, held item, ability and main move, with a short explanation of why.
The builds were made for Poké Idle (1-on-1 battles, one move per second): for example, Pokémon that are already fast put their EVs into HP instead of Speed.
If you own that Pokémon, you'll see how close it is to the build (e.g. "72% of build") and what's missing: nature, EVs, IVs, item or ability.
We also show the ⭐ Most popular build in online competitive battles, for comparison.
🏆 Leaderboard with no tied positions
Ties on the Leaderboard are now broken by KOs: with the same value, whoever has more KOs ranks higher. On the KOs leaderboard, the tiebreaker is highest level.
Every player has their own position, with no more several people sharing the same number.
🔎 Perfect IVs filter
New "Perfect IVs" filter (IV 31) everywhere you search for Pokémon: PC, Pokédex, Trade, Market (buying and selling), Daycare and the clan storage.
Pick 1 to 6: you'll see Pokémon with at least that many perfect IVs. In the Pokédex, it shows the species you own one like that of.
In selection lists, each Pokémon shows how many perfect IVs it has (e.g. "5IV").
🪨 Brock joins the Gym Leader intros
The Pewter Gym battle now also opens with the new intro: Brock uncrosses his arms and stares you down with a raised fist, on a stone-toned banner.
Just like with Misty, you appear from behind as a silhouette with your own avatar. Tap the screen to skip.
⏫ Newcomers catch up with the team way faster
A Pokémon that joins the team below your strongest one now gets +60% XP for each level of difference, up to ×25. The bonus shrinks as it gets closer and disappears once it catches up.
Swapping a team member got much faster: a Lv 100 joining a Lv 200 team catches up with the others in about 2 hours instead of more than 10.
The team card shows the current bonus (⏫×N) next to the level.
🌊 Misty now challenges you in style
The Cerulean Gym battle opens with a brand-new intro: an excited Misty, drawn in anime style, enters, and you appear from behind as a silhouette with the outline of your own avatar and a glow in your outfit's color.
Tap the screen to skip the intro.
The other Gym Leaders will get their intros little by little.
🌦️ Shedinja and Castform
Wonder Guard (Shedinja) now also blocks clicks and one-hit KO moves (Fissure, Sheer Cold…): only super effective moves can hit it.
Castform changes form with the weather: Sunny Form in sun, Rainy Form in rain and Snowy Form in snow, on the team, in battle and on the map.
⚡ Electirizer, Magmarizer and Protector are back
Electabuzz, Magmar and Rhydon need their item to evolve again: holding the Electirizer, Magmarizer or Protector, they become Electivire, Magmortar and Rhyperior when traded with a friend.
All three items are in the ✨ Evolution tab of the Poké Mart (80,000 ₽ each). Give it to the Pokémon as a held item before the trade. The item is used up in the evolution.
Without the item, the trade goes through normally, but the Pokémon doesn't evolve.
📍 Where to find and paged lists
In the Pokédex, each Pokémon's card now shows 📍 Where to find: the routes where it appears and the odds on each one.
On routes you've already unlocked, the 🌀 Teleport button takes you straight there.
The Leaderboard, the Clan Leaderboard and the Founders' Hall are now split into pages and open right on the page where you are.
🎃 Night of Shadows: Halloween event
From 10/24 to 11/03 there's a Halloween event! Open the 🎃 Event button at the top.
Witch Pikachu: shows up at 12 PM, 6 PM and 9 PM (Brasília time) on a Kanto route and stays for 15 minutes. Everyone on the route sees the same Witch Pikachu; each trainer gets 1 battle and a 60% chance to catch it. When it appears, you get an alert on screen and in chat.
Treats 🍬: earn them by defeating wild Pokémon (1 every 25, up to 250 per day), battling Witch Pikachu (+15) and winning the Gengar raid (+60 per week).
Halloween Stall: trade Treats for a Witch Hat, Eggs, a Mega Stone, a Reset Ticket and ₽.
Gengar Raid: only during the event, with a Shadow Ball that hits the whole pair.
Ghost and Dark Pokémon appear 3× more on routes that already have them.
Treats Leaderboard: the top 10 get Precious Eggs and Mega Stones when the event ends.
📖 About the game
At the bottom of the page, below the game, there's now an "About the game" section with a summary of Poké Idle and FAQs — great for sharing with anyone who hasn't played yet.
⚔️ Battles tab on your profile
The Battle history now has its own tab on your profile: ⚔️ Battles.
It always shows the last 24 hours: how many Pokémon you faced, the shinies you found, caught or let escape, and the species you faced.
✨ Battle history, shiny announcements and Clan Raid
Trainer card: new Battle history, showing how many Pokémon you've faced, how many shinies you've found, caught and let escape, and every species you've ever faced.
Shinies now reveal themselves when the battle starts: watch for the sparkle and catch it before it runs away!
Caught or hatched a shiny? The whole server finds out, with an announcement in global chat.
Clan: the Mewtwo tab is now ⚔️ Raid, with cards for the clan raids and a dedicated window for each one.
Battles: status conditions and stat changes (paralyzed, Atk −1, Def +2…) now show on both sides, on the map, in gyms and in raids. In raids, the pair uses the status moves in its kit, but the boss resists and shakes off debuffs every 30 s.
🧬 Clan boss: Mewtwo
Every week, a level 200 Mewtwo challenges your clan. Its HP is huge and is shared by the whole clan for the entire week: every member's damage comes off the same bar.
Each member attacks solo with a pair for 3 minutes, up to 5 times a day. Watch out for Psystrike, which hits the whole pair, and for its rage when its HP gets low.
Chests at 25%, 50%, 75% and on defeat: money, clan XP, Rare Egg, Precious Egg and Mega Stone. Anyone who dealt at least 0.5% of its HP during the week can open them.
It's in the new 🧬 Mewtwo tab of the Clan window.
🛡️ Clans get their own window
Clans moved out of Social and got their own button at the top, showing your clan's tag and an alert when there are chests to open or invites.
New tabs: Home (level, mission summary, who's online and shortcuts), Missions, Members, Leaderboard and Clan (description, banner and roles).
No clan? Find one, create your own, check the invites you've received and the weekly leaderboard, all in the same window.
🏰 Clans 2.0: missions, levels and leaderboard
Weekly clan missions: KOs, catches and raids won add up the effort of every member. Each mission has Bronze, Silver and Gold tiers, and the goals reset every Monday.
Chests: each tier completed unlocks a money chest for every member who helped that week (300 KOs, 30 catches or 1 raid). Forgot to open it? Last week's chest is still available.
Clan level: missions give the clan XP, and each level brings +1 member slot, +5 storage space and 5% bigger chests.
Weekly clan leaderboard: see which clans scored the most. It's in the Clan tab of Social, even if you don't have a clan yet.
📖 New Pokédex
Pokémon you've never seen show up as a silhouette; the ones you've seen show up with their picture.
A Poké Ball next to the name shows which ones you've owned: caught, hatched at the Daycare or received in a trade.
Click a Pokémon to open its card. If you have more than one of the same species, pick which one to view from the list and check its stats, IVs, EVs and nature. From there you can send it to the team, open its sheet and moves, or jump to it in the PC.
For Pokémon you've only seen, the card shows their types and base stats.
🔓 Trainer limit now covers the full range
The Pokémon level limit now covers the whole range of your trainer level: at level 28 you can use Pokémon up to Lv 289 (it used to stop at 280). Lv 290 requires level 29.
This applies everywhere: team, gyms, League and raids.
🔒 Alerts when something doesn't work
When you try something the game doesn't allow (putting a Pokémon above your trainer limit on the team, full team, full PC, evolving without the right Pokémon...), a red alert now appears at the top of the screen explaining why, even with the PC open. Before, nothing showed up.
On the PC sheet, a Pokémon above your limit shows its level and the highest level your trainer can use, and the Send to team button is locked.
Reminder: you can use Pokémon up to 10× your trainer level (Lv 28 → up to Lv 280). Pokémon from trades or the Market above that stay in the PC until you level up.
🐾 Companion and profile title
Companion: tap the 🐾 on a Pokémon on your team (or "Make companion" on its PC sheet) and it will follow you around towns. On routes, in gyms and in the League, your Pokémon in battle is still the one following you.
Other players can also see your companion walking with you in town.
Profile: new Title section where you pick which of the titles you earned from achievements shows next to your name in chat, on the leaderboard and in raids.
👤 Trainer profile
Click your name at the top of the screen to open your profile: trainer level and XP, KOs, catches, Pokédex, shinies, badges, Pokémon, highest level and achievements.
Share profile button: creates an image with your character and your stats, ready for WhatsApp or to download, with your invite link.
Your invite link also shows on your profile, with a copy button. When someone joins through it and buys Diamonds, you get a share.
Edit character now lives inside your profile.
🌧️ Weather moves change an area's weather
Using Rain Dance, Sunny Day, Sandstorm, Hail, Snowscape or Chilly Reception in an open area now actually changes the weather there: for 5 minutes (8 while holding the right weather rock), the area gets the new weather on the map and in all your battles there. Only you see the change.
Caves, gyms and the League still have no weather.
In your Diamonds statement (tap your 💎 balance), ability swaps now show up as "ability swap".
🏟️ Auto Gym battles and Raid eggs
With Auto on and Loop off, when you reach a city whose Gym still blocks the way, your character walks in and challenges the Leader on their own. Win, and the journey continues; lose, and you head back healed to the last unlocked route, train up and try again 15 minutes later.
Raid eggs: the Kanto Rare Egg (Articuno) now comes with 1 to 2 guaranteed perfect IVs, and the Kanto Precious Egg (Moltres) with 2 to 3. The other IVs are still random and can also roll 31.
Your 💎 balance on screen now updates right away after you change an ability by paying with 💎.
🧬 Ability Capsule now switches to any ability
The Ability Capsule earned in Raids now switches to any of the Pokémon's abilities: between the regular ones, from regular to hidden, and from hidden back to regular.
Nothing changes with 💎: the Capsule swaps between the regular abilities and the Ability Patch handles the hidden one.
🎒 48 new held items: Flame Orb, Berries and more
48 new held items in the Poké Mart, in two new tabs: Berries and Weather & Support.
Flame Orb and Toxic Orb: they burn or poison the holder at the end of the turn. They pair nicely with Guts, Poison Heal, Toxic Boost, Flare Boost, Marvel Scale and Quick Feet. Auto-heal won't waste a Full Heal on a Pokémon holding one of them.
Berries: Sitrus (heals 1/4 of HP), Lum (cures status), Liechi, Petaya, Salac, Ganlon and Apicot (raise a stat at low HP), plus 18 resist Berries, one per type (Occa, Passho, Wacan...), that halve the first super-effective hit. They aren't used up: each one works once per battle. Harvest brings the Berry back.
Offense: Razor Claw, Zoom Lens, Punching Glove and Loaded Dice. Defense: Air Balloon, Weakness Policy and Big Root. Support: White Herb, Clear Amulet, Safety Goggles, Light Clay and the rocks that make weather last 8 turns (Heat, Damp, Smooth and Icy Rock).
Species items: Leek (Farfetch’d and Sirfetch’d), Lucky Punch (Chansey), Deep Sea Tooth and Deep Sea Scale (Clamperl), Quick Powder and Metal Powder (Ditto).
🛒 New Shop and easier healing
The Poké Mart got a full makeover: tabs (Poké Balls, Healing, Held Items and Evolution), search by name or effect (e.g. "critical", "fire", "catch") and filters for Held Items. Each item shows how many you own and how many Pokémon are holding it.
New "Team HP" panel below your team: it shows HP, fainted Pokémon and who has a status condition, with shortcuts to heal at the Center, use Potions and Revives from your Bag with one tap, and turn on auto-items.
The 🏥 Heal button on the map takes you to the Pokémon Center and heals your team instantly, no need to talk to the nurse. The 🛒 Shop button now opens the Poké Mart directly.
❄️🔥 Articuno and Moltres Raids
The Articuno (Lv 160) and Moltres (Lv 175) Raids are now open in the Legendary Den. Both are tougher than Zapdos, with more HP, stronger moves and a mechanic of their own.
Articuno: snow covers the arena, so physical moves deal less damage to it. Every 20 seconds it unleashes a Blizzard that hits your whole pair and can freeze them for 4 seconds. Ice-type Pokémon don't freeze.
Moltres: harsh sunlight on the arena, with Fire ×1.5 and Water ×0.5 for both sides. Below 30% HP, it becomes enraged and starts hitting harder.
Better rewards: Articuno drops the Kanto Rare Egg, with 2 guaranteed perfect IVs and a 7% shiny chance. Moltres drops the Kanto Precious Egg, with 3 perfect IVs, a 10% shiny chance and a 1% legendary chance. Both Raids also drop a Mega Stone.
Rare drops: Ability Capsule (5% from Articuno and 8% from Moltres) and the new Den Reset Ticket (4% and 6%). The ticket reopens the weekly reward of a Raid you've already beaten, up to one per Raid per week, and it can be sold on the Market.
✨ Status moves and one-hit KO moves
All status moves are here (Swords Dance, Thunder Wave, Sleep Powder, Toxic, Recover, Leech Seed, Protect, Substitute, Rain Dance, Reflect and many more), along with the one-hit KO moves (Fissure, Horn Drill, Guillotine and Sheer Cold).
To use them, pick the moves on the Pokémon's summary. Automatic move selection still only uses damaging moves.
Your Pokémon uses each move at the right time: it boosts stats in long battles, heals when its HP is low and only tries a status move if the target doesn't already have one.
One-hit KO moves knock out in a single blow (30% chance, plus 1% per level above the target), but they fail against higher-level targets and against Gym, League and Raid bosses.
Moves that rely on switching Pokémon or on allies (Roar, Spikes, Baton Pass…) show up as "No effect here".
🎒 New items, every Pokémon in the wild and EVs in the World
Six new held items in the Poké Mart: Quick Claw (20% chance to move first), King's Rock and Razor Fang (10% chance to make the target flinch), Wide Lens (+10% accuracy), Bright Powder (the opponent misses more often) and Assault Vest (Sp. Def ×1.5).
Every non-legendary Pokémon can now be caught in its own region. Poliwag, Shellder, Staryu, Goldeen, Koffing, Chinchou, Corsola, Corphish, Finneon, Basculin, Frillish, Skrelp, Clauncher, Dhelmise and others used to appear only by fishing in cities, and now they show up on routes.
In the World tab, when you pick a location, you can see which EVs you can train there (the average per win for each stat), and each Pokémon shows how many EVs it gives.
📚 More moves for every Pokémon
Pokémon now also learn the egg moves and tutor moves from their most recent game (TMs and HMs are still left out). For example: Squirtle gets Water Spout, Larvitar gets Outrage and Charmander gets Dragon Rush.
Since these moves have no level in the games, here they unlock at a level that matches their strength: half the move's power (Bite at Lv 30, Outrage at Lv 60, Water Spout at Lv 75).
Pokémon you already own get the new moves right away if they're already at the required level.
🔒 Trainer level caps your team
Each trainer level lets you use Pokémon up to 10 levels higher (Lv 8 can use up to Lv 80). At level 50 there's no cap.
Pokémon above the cap stay in the PC and can't join your team or your Raid pair. Any Pokémon that goes over the cap is sent back to the PC automatically.
At the cap, the Pokémon stops gaining XP and Rare Candy won't work until you level up.
Check your cap by clicking the level next to your name.
🧬 Abilities and weather
Every Pokémon now has its own Ability, just like in the games: Intimidate, Levitate, Blaze, Sturdy, Huge Power and over 230 more work in battle. Check it on the Pokémon's summary (wild Pokémon show theirs on the map).
The Pokémon you already own got theirs too. 1 in every 50 has its Hidden Ability.
Weather is here! Each route has its own, changing every 20 minutes and the same for everyone: rain, harsh sunlight, sandstorm and snow. In rain, Water moves are 50% stronger and Fire moves 50% weaker; in sun, it's the opposite. Sandstorm hurts anything that isn't Rock, Ground or Steel, and in snow Ice-type Pokémon defend better. Swift Swim, Chlorophyll, Drizzle and others make the most of the weather.
Some abilities help outside battle: Pickup finds items, Honey Gather finds Honey to sell, and Flame Body or Magma Armor on your team make the Daycare produce eggs 2× faster.
To change an ability, open the Pokémon's summary: Ability → Change. The Ability Capsule (30 💎) switches between the two regular abilities, and the Ability Patch (90 💎) gives the hidden one. The Capsule can also drop, rarely, in Raids from Articuno onward.
🎯 Fixed-damage moves like in the games
Seismic Toss and Night Shade now deal damage equal to the Pokémon's level. Dragon Rage always deals 40, and Psywave deals 50% to 150% of the level.
Counter returns double the physical damage taken, and Mirror Coat double the special damage. Metal Burst and Comeuppance return 1.5×. If the Pokémon hasn't been hit, the move fails.
Super Fang, Ruination and Nature’s Madness cut the target's current HP in half. Against Gym Leaders and the League, the maximum is half the HP of a regular Pokémon. Endeavor leaves the target with the same HP percentage as the user.
Just like in the games, these moves ignore Attack/Defense, STAB, critical hits and damage items like Life Orb and Choice Band (Life Orb recoil still applies). Type immunities still count. In the move list they show the "Fixed damage" or "Counter" tag.
In Raids, level-based and fixed-amount moves work. Half-HP and counter moves don't work against the legendary.
🏆 Achievements
Achievements are here! Open them in 👥 Community → 🏆 Achievements. There are 50 goals across catching, story, battle, Raids and social, in bronze, silver and gold. Some are secret and only appear once you unlock them.
Every achievement gives coins: 5K (bronze), 50K (silver) or 500K (gold). They go straight into your money.
Some give titles, like "Kanto Champion", "Lucky", "Merchant" and "Legend Hunter", and others give frames for your name. Pick your look in the panel: it shows in chat, on the Leaderboard and on the Raid board.
What you've done before counts too: when you open the panel, any achievements you've already completed unlock right away.
⚔️ Battles truer to the games
Immunities now really work: Normal and Fighting don't hit Ghost, Electric doesn't hit Ground, Ground doesn't hit Flying, Psychic doesn't hit Dark, Dragon doesn't hit Fairy and Poison doesn't hit Steel. If no move has any effect, the Pokémon uses Struggle.
If you haven't picked a Pokémon's moves, it now brings the 4 best ones against the current opponent, and the super-effective move goes into battle.
The battle log now shows when a move is super effective or not very effective.
Leader teams adjusted: when a region has few Pokémon of the Leader's type, the team is filled in with Pokémon from the nearest generations, with no Ultra Beasts or Paradox Pokémon. Clair, for example, now uses Dratini, Dragonair, Dragonite, Kingdra, Vibrava and Flygon.
📣 Group board and Raid incubator
Group board: on the Raids screen, post your group with a note (e.g. "need 1 more, bring a Rock type"). Anyone who has beaten the League sees the post and joins with one tap, no invite needed. The board refreshes on its own and the newest post stays on top.
You can post straight from the board without opening the group first. In the lobby, the leader can update the note or take the group off the board.
The Mystery Egg now takes 15 minutes in the incubator. The vault shows the countdown and, when the egg is ready, a notice pops up to open it. An egg that hasn't gone into the incubator yet can still be sold on the Market.
💎 New icons for the Z-A Mega Stones
Raichunite X, Raichunite Y, Clefablite, Victreebelite, Starminite and Dragoninite got their own icons, in each Pokémon's colors. Before, they showed the Key Stone icon.
🔎 Raids: group finder, animated moves and bonus
Group finder: the Raids screen now lists groups opened by other players, and you can join without an invite. The leader chooses whether the group is open (🌐) or invite-only.
Raid invites now notify you instantly: a notice appears on the map (tap to open) and a line shows up in the log.
Raid moves use the official animations, both yours and Zapdos's.
Bonus: in a group of 2 or more, anyone who deals 30% or more of the damage has a 30% chance to take home a 2nd Mega Stone.
💎 Bigger Megas and a clearer Raid
The Raid Zapdos is now level 145 and is Kanto's final challenge: it unlocks after you beat the region's League.
Megas appear bigger on the map, in Gym Leader battles and in the Raid, and your team now shows the Mega form of anyone holding the stone.
The Pokémon summary (and the PC) shows the stats, types and art of the Mega form when it holds its own species' Mega Stone.
Trades: a warning now appears when the chosen Pokémon is holding an item, because the item goes along to your friend.
Raid makeover: clearer buttons, two slots to build your pair with a hint showing who's super effective against the boss, a start bar showing how many are ready, a countdown for fainted Pokémon to return and a blinking timer in the last minute. Leaving the battle now asks for confirmation.
⚔️ Raids: take on Zapdos as a group!
The first Legendary Den Raid is here: Zapdos, level 145. It's Kanto's final challenge: open it with the ⚔️ Raids button at the top after beating the Kanto League.
Form a group of up to 5 trainers: invite friends or members of your Clan. Each player picks a pair of Pokémon and fights on their own screen; everyone's damage comes off the same HP bar. You have 10 minutes.
Victory gives 1 Mega Stone (one of Kanto's 19, like Charizardite X/Y, Gengarite and Dragoninite) and 1 Mystery Egg. The reward can be claimed once a week and resets on Monday; after that you can keep helping your friends.
Mega Evolution: a Pokémon holding its own species' Mega Stone Mega Evolves in every battle, with the Mega form's stats, types and sprite.
The Mystery Egg can hatch any of Kanto's 151, even legendaries (very rare), with a 5% shiny chance and at least 1 perfect IV. The ⓘ button next to the egg shows all the odds.
Mega Stones and Mystery Eggs can be sold on the Market for Diamonds (🎁 Raid items filter). Articuno and Moltres are coming soon.
🔧 Pokémon in the right spot in battles
Shiny Pokémon (like shiny Feraligatr) used to appear way up high on the screen in battles against Leaders and trainers. Now they stand on the ground, in the right spot, with their shiny sparkle.
Each Pokémon now appears at its true size in battle: Caterpie and Pikachu small, Charizard and Wailord big. Long, low Pokémon like Wailord and Gyarados no longer float: everyone stands on the ground.
✨ A smoother start and a tidier screen
New trainers now get started fast: just confirm your name (one is already suggested) and gender. The full look is under "Customize look", and you can change it anytime from your chip at the top.
In the first few minutes, while you have few Pokémon, wild Pokémon hit much softer. That way your starter won't faint right away on Route 1.
When choosing your starter, Bulbasaur, Charmander and Squirtle appear in nice big official art.
The top bar is cleaner: Skins, Founder and Market are in the 🛒 Shop menu, and Social, Leaderboard and Discord are in the 👥 Community menu. The red dot still lets you know when there's something new inside.
On mobile, the Center and Shop buttons moved up to the top corner of the map and no longer sit on top of the D-pad. Instructions now talk about tapping instead of the keyboard, and your full name shows at the top.
"Delete progress" moved from under your team to Options (⚙), with confirmation.
The game loads faster for players still in Kanto: maps for other regions download in the background once you're already playing.
📸 Share your catches and invite friends
Caught a shiny or a legendary? A "📸 Share this catch" button appears on the map: it builds a card with the Pokémon's art and your trainer name, ready to send on WhatsApp, download or post anywhere you like.
Any Pokémon can become a card: in the PC, open its summary and tap "📸 Share".
New in the Diamonds section: 👥 Invite friends. When a friend who joined through your link buys Diamonds, you get 10% of their pack, on every purchase. The link on your cards already includes your invite.
The game now asks whether you accept Google cookies, which we use to understand how the game is played and which promotions bring in players (never to show you ads). Declining changes nothing in the game.
🎁 Held items now go along in trades
In trades between friends, the held item a Pokémon is holding now goes along with it. The receiver gets the Pokémon already holding the item.
When picking the Pokémon to trade, you'll see "holds (item)", so you know what you're sending. If the offer is canceled, declined or expires, it comes back with the item.
Nothing changes on the Market or in the Clan storage: the item still goes back to your Bag.
⚖️ Pokémon balance changes
We compared the strength of every evolved Pokémon and buffed the 122 (species and forms) that were well below the rest. Nobody got weaker because of this.
Among those buffed: Blissey, Umbreon, Azumarill, Pidgeot, Altaria, Persian, Dugtrio, Sharpedo, Toxapex, Bastiodon, Aegislash, Castform, Delibird, Pachirisu, Ledian, Jumpluff, Dustox, Lumineon, Alomomola, Luvdisc, Carbink, Shuckle, Wobbuffet, Smeargle, Ditto, Unown and many more. The new stats already show on the summary and in the Pokédex.
Pokémon without moves chosen by you now automatically use the 4 strongest moves they've learned, instead of the last 4. Any Pokémon you've already set up keeps your moves.
Beat Up was fixed: it now hits once per awake Pokémon on your team, using each one's strength, just like in the games. Before, it always hit 6 times at full power, which made Weavile, Scrafty, Houndoom and others way too strong.
🐚 Shell Bell heals again
Shell Bell once again heals properly when its holder knocks out the opponent in a single hit (like a Ninetales using Flamethrower on an Ice type). Since the recoil fix, it had been healing almost nothing in those cases.
🎒 Bag with tabs
Your Bag items are now split into tabs: Balls, Healing, Held Items and Evolution (plus Other, when you have something like Rare Candy). Each tab shows how many items you have in it.
The Held Items tab also shows who's holding what, with your team first.
In the PC, in trades and in the Clan storage, Pokémon holding a held item get a little badge with the item's icon in the corner.
💥 Smarter Mind Blown
Your Pokémon no longer uses Mind Blown when it's at half HP or less, since the move would knock it out. It only goes for it if it's the only move it knows.
🔥 Fire Blitz no longer knocks out its user
Recoil moves (Fire Blitz, Double-Edge, Brave Bird and others) now hurt the user only for the damage the target actually took. Before, landing a super-effective hit on a weakened target could knock out your own Pokémon.
The same fix applies to HP-draining moves and to Shell Bell: they heal based on the real damage dealt.
🧪 Potions and Revive in the League
You can now use Potions, Full Heal and Revive during the Pokémon League challenge, both from the Bag and through auto items.
Everything else stays the same: there's no Pokémon Center or automatic healing inside, and leaving the League wipes your progress.
🔁 Loop no longer switches maps
With Loop on, Auto mode no longer wanders off the route by accident: when going to watch a battle or walking to a wild Pokémon near the edge, it won't step on map exits, doors or warp pads anymore.
★ Favorites in every picker
The favorites star now shows up everywhere you pick a Pokémon: when evolving with stones and items, when giving a Held Item, on your team, in player trades and in the PC's "swap with".
In the evolution and trade lists, favorites come first.
In trades, team members now show ⚔ (it used to be ★), so they don't get mixed up with favorites.
From the Pokédex, when adding a species to your team, your favorite gets priority.
🛒 Bulk buying at the Poké Mart
The Poké Mart now has a quantity selector at the top: ×1, ×10, ×50, ×100 or Max. Pick one and every click buys the whole batch at once — Poké Balls, potions, Held Items and stones.
In Max mode, each click buys as many of that item as your money can afford.
🎯 Catching specific Pokémon and evolution items
Auto-catch (Premium), Filter mode: you can now mark specific Pokémon. Search by name or number, mark as many as you like, and auto-catch will only throw balls at them — even if you already have the species.
New evolution items in the Shop: Metal Coat (Onix → Steelix and Scyther → Scizor) and Dragon Scale (Seadra → Kingdra). Use them from the Bag, just like stones. Trading still evolves these Pokémon too.
📖 Moves reviewed for every Pokémon
We reviewed the moves of all 1,351 Pokémon and forms against the official data.
Each Pokémon now also knows the moves it learned in its earlier forms, just like in the games — Clefable knows what it learned as Clefairy, Ninetales what it learned as Vulpix, and so on.
Missing moves have been added: Low Kick, Seismic Toss, Night Shade, Counter, Mirror Coat, Hidden Power, Flail, Eruption and other variable-power moves.
Gigantamax, Mega and other forms that showed generic moves now use the species' official moves.
If you picked moves for a Pokémon on its summary, your choice still applies.
🏰 Summary in the clan storage and favorites in the Daycare
Clan storage: when choosing a Pokémon to deposit (or withdraw), its full summary appears — stats, IVs, EVs, nature and moves.
Favorites (★) can't be deposited in the clan, and the item the Pokémon is holding goes back to your Bag when you deposit it.
Daycare: favorites show a ★ and appear at the top of the pair selection list.
🎯 More precise EV training
The battle target now also applies to what your team does while you're away (or with the tab in the background): only the chosen species/types give EVs.
EVs earned while offline are now split among the various Pokémon you faced, instead of all coming from a single species.
With a target selected, the attack button no longer hits Pokémon outside it.
🏷️ Fixed Shop prices and summary in the Market
Shop prices are now fixed: evolution stones for 5.000 ₽, Evolution Stone for 8.000 ₽ and each Held Item at its usual price — they no longer go up as you progress.
Market: when choosing the Pokémon to sell, its full summary appears (stats, IVs, EVs, nature and moves) before you list it — no more selling the wrong Pokémon.
Favorites (★ in the PC) can't be listed, and the item the Pokémon is holding goes back to your Bag when you list it.
⌨️ PC arrow keys, mass release and EV training target
PC: with a Pokémon selected, the ← and → arrow keys move through the summaries in the box (and flip boxes on their own). On the team, they move through the team.
PC: "Release multiple" button — tap Pokémon to mark them, or "Mark box", and release them all at once. Favorites and your team are never included, and held items go back to your Bag.
Battle target: you can now mark several species in a checkbox list, and each one shows the EVs it gives (+1 Spe, +1 HP...). Perfect for EV training: mark only the ones that give the stat you want.
"Types" mode also accepts several types at once.
🧚 Fairy Stone
New stone in the Shop: the Fairy Stone evolves Eevee into Sylveon, at any time and at any level.
Sylveon now only comes from the Fairy Stone (the Evolution Stone no longer evolves Eevee).
🌞🌙 Day Stone and Night Stone
New stones in the Shop: the Day Stone evolves Eevee into Espeon and the Night Stone evolves Eevee into Umbreon — at any time, at any level.
With the stones, Eevee no longer evolves into Espeon or Umbreon on its own: you choose which one you want.
Fixed the Evolution Stone icon in the Shop.
🛒 A leaner Shop
The "Trainer upgrades" (Training Gloves, Intensive Training, Rare Candies and Auto Launcher) have been removed from the game — and the purchased levels were removed from all accounts.
The Master Ball is gone too: it's no longer in the Shop, wild Pokémon no longer drop it, and existing ones were removed.
To get stronger, the path now is Held Items, the right moves and training your team. Auto-catch remains part of Premium.
💻 Handier PC and Daycare summaries
PC: drag a Pokémon from the box onto one on your team and they swap places instantly. On mobile, with a full team, the summary has a "Swap with a team member" button.
Favorites: tap ★ Favorite on the PC summary. Favorites appear first in the box, get a star, have their own filter and can't be released by mistake.
Opening "Summary and moves" from the PC and closing it now takes you back to the PC instead of the Map.
Daycare: each parent shows its full stats summary — each stat's value, base, all IVs and EVs, nature and totals — and has a "Full summary" button.
🎒 Held Items are here
Now every Pokémon can hold a battle item! Buy them in the Shop and tap the item in your Bag to choose who holds it — or choose from the Pokémon's summary in the PC.
Attack: Life Orb, Choice Band, Choice Specs, Choice Scarf, Expert Belt, Muscle Band, Wise Glasses, Scope Lens, Metronome, Light Ball (Pikachu) and Thick Club (Cubone and Marowak).
Defense and HP: Leftovers, Shell Bell, Eviolite, Focus Sash, Focus Band, Rocky Helmet and Black Sludge.
Training and money: Lucky Egg (+50% XP for the holder) and Amulet Coin (+50% money with it on your team).
Type boost: one item for each of the 18 types (Charcoal, Mystic Water, Miracle Seed, Magnet...) with +20% damage on moves of that type.
Items aren't consumed: swapping returns the old one to your Bag, and releasing or trading a Pokémon also returns its item.
The Daycare items from the previous update have been removed — anyone who bought them got their money back. The new Daycare and the rarer Ditto stay.
🥚 New Daycare and breeding items
The Daycare got a new look: each parent shows its picture, nature and the IVs of each stat, the bar shows how long until the next egg, and eggs have their own slots.
Breeding items in the Shop: Everstone (the baby inherits the holder's nature), Destiny Knot (inherits 5 IVs instead of 3) and the 6 Power items (guarantee one stat's IV). Each parent holds one item in the Daycare — they aren't consumed, and swapping returns the old one to your Bag.
Ditto is now much rarer: it shows up about 4 times less often on routes. Take good care of yours!
💤 Offline XP change
Without Premium, the XP your team earns while you're away is now half of what it earns while you're playing. Money and items from your time away stay the same.
With Premium, nothing changes: offline XP is still the same as when you're playing.
🎯 Catch on the final hit and a lead that comes back
Auto-catch on the final hit: if your team knocks a Pokémon out in one go, the Poké Ball still goes at it — one-shots no longer make you lose the catch.
Team lead: when the Pokémon in battle faints, the next one on the list comes in — and as soon as the lead recovers, it returns to battle on its own. The lead is the 1st on the list or whichever one you put in battle with ⚔.
Auto items got a new look: each potion shows its picture, quantity and rule. Tap a potion to adjust it and use the checkbox to turn it on or off.
The WhatsApp group banner now only opens when you click the image, not the whole row.
🎯 Choose your target, your potions and your Poké Ball
New potions in the Shop: Super Potion (restores 75% of your team's HP) and Hyper Potion (restores everything). Wild Pokémon also drop them every now and then.
Auto items: each potion has its own checkbox and its own rule. Pick the potion from the list and set the HP threshold below which it kicks in — e.g.: Potion below 50% and Hyper Potion below 15%.
New "Fight" button: choose whether your team takes on everyone, just one species or just one type. Other Pokémon keep roaming the Map without getting hit — great for hunting that last one missing from your Pokédex. Shinies always count (you can turn that off), and clicking a Pokémon still targets it right away.
Auto-catch: you now choose the Poké Ball used on common Pokémon and on shinies/new species. If it runs out, catching continues with the others.
⚔️ Galar arrives with real maps
All of Galar in the style of the GBA games: from Postwick to Wyndon, with each city's stadium, the Slumbering Weald, the Galar Mines and the Glimwood Tangle.
All 8 Gyms from the inside — and in Spikemuth, Piers sings on the stage in his own street, just like in the original game.
The Champion Cup got rooms for Bede, Marnie, Hop, Piers and Champion Leon.
Prof. Magnolia, Hop, Leon, the Gym Leaders and the Elite appear with their own looks on the Map.
New in every region: many townsfolk and trainers now walk with a partner Pokémon by their side.
When you talk to them, characters turn to face you. And auto-walk now hops down ledges — stepped routes no longer get stuck.
Galar's maps and characters come from the ROM hack Pokémon SwSh ULTIMATE+ — thanks to the authors! Some Gym rooms were drawn in PixelLab.
🚀 The official BETA has begun — everyone starts from scratch!
Progress on every account has been reset: from now on, this is the real beta. Have a great journey, trainers!
Nothing you paid for was lost: purchased skins, Premium, Founder plans and Diamonds remain on your account.
Founders: the pack's goodies (Poké Balls, starter and shiny starter) are delivered again when you log in.
Friends, clans, name and character look also stay. Old trades and Market listings have been closed.
🌺 Alola arrives with real maps
All of Alola in the style of the GBA games: from Iki Town to Mount Lanakila, across all four islands.
The 8 trials have their own rooms — Hala's festival stage, Lana's lake, Kiawe's volcano, Olivia's ruins, Sophocles' observatory, Acerola's abandoned market, Nanu's police station and Hapu's canyon.
The Alola League got rooms for Molayne, Olivia, Acerola, Kahili and Champion Kukui, at the top of Lanakila.
Prof. Kukui, Hau, the captains, the kahunas and the Elite appear with their own looks on the Map.
Doors: each building opens with its own door — glass at Gyms and Centers, wood at houses.
Alola's maps and characters come from the fan game Pokémon Fire Ash (Luc-ker and contributors) — thank you! Areas it doesn't have use other maps from Fire Ash itself.
🏥 Shortcuts to the Center and Shop + limited rematches
New buttons in the corner of the Map: 🏥 Center and 🛒 Shop take you straight to the Pokémon Center or Shop in the nearest unlocked city.
When arriving in a city with a Gym (via the World, after fainting or when opening the game), you appear in front of the Gym door.
Rematches: after you beat a Gym Leader, they'll only battle again 24 hours later.
Pokémon League: one round per week. After you win, the League reopens every Wednesday at 06:30 — and those who are already Champion can retake the challenge each week.
Gym doors outside Kanto (and on the Unova and Kalos maps) no longer open with the FireRed glass door: the screen fades to black as you enter.
📊 Revamped Pokémon summary
When you click a Pokémon, its summary now shows its artwork at the top and a new stats panel: value at its level, base stat bar (the color shows its strength), and the IV and EV for each stat.
Nature, base stat total, IVs (with how many are perfect, in gold) and EVs are summarized below.
The summary on Market listings uses the same panel.
⚖️ Fair battles, nicknames and a clearer Market
Against Gym Leaders, the Elite Four and trainers, only your team fights: clicking doesn't deal damage in these battles.
Moves are locked during battles against a Leader, the Elite or a trainer — pick your kit before going in.
Poké Balls, Potions and other healing items drop much less often from wild Pokémon: the Shop is once again the place to stock up.
Market: click the Pokémon on a listing to see its full summary — stats at its level, base, IVs, EVs, nature and moves.
Nicknames! On the Pokémon's summary, give it a nickname of up to 12 characters. You can only do it once, so choose wisely.
Progress now goes to the cloud every 3 seconds (it used to be 20), and whenever you leave the tab.
🔧 Saffron Gym unlocked
The Rocket grunt who stood at the door of Sabrina's Gym in Saffron City is gone — you can go in and earn the badge as normal.
No character stands in front of a door on the maps anymore (the other Saffron guards and a trainer in Cerulean were removed too).
🗼 Kalos arrives with real maps
All of Kalos in the style of the GBA games: from Vaniville Town to Victory Road, passing through Lumiose, Coumarine, Anistar and Snowbelle.
All 8 Kalos Gyms from the inside — including Clemont's door quiz and Valerie's platforms.
The Kalos League got rooms for Malva, Siebold, Wikstrom, Drasna and Champion Diantha's throne room.
Prof. Sycamore, Calem, the Gym Leaders and the Elite Four appear with their own looks on the Map.
On the Unova maps, the flowers that showed up as black holes are now drawn.
Kalos' maps and characters come from the fan game Pokémon Fire Ash (Luc-ker and contributors) — thank you! Sprites by academico95 (Malva), zender1752 (Siebold, Wikstrom), elio22 (Drasna), wolfang62 (Diantha), aveontrainer (Prof. Sycamore) and tebited15 (Calem).
⚡ Unova is here with real maps
All of Unova in the style of the GBA games: from Nuvema Town to the League, with the cities, routes, caves and forests of the journey.
Step inside Unova's 8 Gyms — from Striaton's restaurant to Lenora's Gym inside the Nacrene museum.
The Unova League now has the rooms of Shauntal, Marshal, Grimsley, Caitlin and Champion Alder.
Prof. Juniper, Cheren, the Gym Leaders and the Elite Four show up on the Map with their own look.
Unova's maps and characters come from the fan game Pokémon Fire Ash (Luc-ker and contributors) — thank you! Elite sprites by aveontrainer (Alder, Shauntal), wjj36 (Marshal), KalerioDion, Starsparkless and Izzyviscious.
🎨 Sinnoh characters with their own look
Sinnoh's 8 Gym Leaders, the Elite Four, Champion Cynthia, Prof. Rowan and Barry now appear on the Map with their own look, in the style of the GBA games.
All of Sinnoh now has maps in the style of the GBA games: from Twinleaf to Victory Road, every city and route.
Sinnoh's 8 Gyms have their own rooms — from Hearthome's dark hall to Sunyshore's walkways over gears.
The Sinnoh League now has the halls of Aaron, Bertha, Flint, Lucian and Champion Cynthia's room.
🏆 Real Pokémon Leagues
The Kanto, Johto and Hoenn Leagues now have the original halls: one room for each Elite Four member plus the Champion's room.
Beat whoever is in the room to open the door at the back — just like in the games. Leaving through the entrance still makes you lose the challenge.
After beating the Champion, the door in their room takes you to the next region.
💬 Our Discord
Poké Idle now has a Discord! Tap the Discord button at the top of the game to join: https://discord.gg/HmhZfkdKN
The News will be posted there too, with every update.
🌀 Gyms with teleporters
The warp panels in Mossdeep's Gym and the doors between rooms in Norman's Gym now work just like in Emerald.
Sootopolis: you can cross the crater with Surf to reach Juan's Gym.
Checked: you can reach the leader in all 24 Gyms of Kanto, Johto and Hoenn.
🌋 Inside Hoenn
Hoenn's 8 Gyms are now the ones from Pokémon Emerald, with each one's leader and trainers — from Roxanne's room to Norman's Gym of rooms.
Original Emerald NPCs in every Hoenn city and route, with the game's sprites.
Prof. Birch and May with their real overworld sprites.
🗾 Brand-new Johto
All of Johto was rebuilt with real GBA-style maps: every city, route and cave from New Bark Town to Tohjo Falls.
Step inside Johto's 8 Gyms, with each one's leader and trainers — from Morty's invisible floor to Whitney's flowers.
Original NPCs in every city and route.
Johto maps: Pokémon Heart & Soul (Lil Dill and team; tilesets by Kertra/Crystal Advance, Ekat99, TheDeadHeroAlistair and others), via Pokémon World (evilchinesefood). Thank you!
🚪 Doors and heights like on the GBA
Pokémon Centers, Shops and now Gyms too open with FireRed's sliding door.
Maps now respect terrain height: no more climbing mountains from the side or walking under bridges.
💇 Haircuts remade
Haircuts now sit on a hand-drawn head: no more patches of skin where the original hair used to be.
Bun and Pigtails were redrawn pixel by pixel, and there's a new cut: Ponytail.
🔧 Map fixes
Route 110 (Hoenn): your trainer no longer vanishes under the Cycling Road, and wild Pokémon are showing up near you again.
Johto is back to its previous look while the official maps are rebuilt with more care.
🗾 The real Johto
Every city, route and cave in Johto — from New Bark Town to Tohjo Falls — now follows the official Pokémon Gold/Silver/Crystal maps, drawn in FireRed style.
Goldenrod City with all its streets and buildings, Violet City's river, Olivine's harbor, Ilex Forest, Union Cave and the Ice Path, all complete.
Much wider routes: more room to train and find Pokémon.
🌊 Surf, the right Pokémon and caves that don't get stuck
On sea routes you now ride on Surf, bobbing on the waves.
Each route's Pokémon were redone using the official tables from each game (FireRed, HeartGold/SoulSilver, Emerald, Platinum, Black/White...): no more Magikarp in the grass or Slaking swimming in the sea.
Mt. Moon, Rock Tunnel and other large areas: wild Pokémon always stay close to you — no more standing at the entrance with no Pokémon around.
Fixed the trainer getting stuck trying to reach a Pokémon behind a wall, a ledge or on another floor.
🌋 Hoenn with the official maps
Every city and route in Hoenn — from Littleroot to Victory Road — now uses the full Pokémon Emerald maps, with the original look.
The sea routes (122 to 128) now have the whole ocean to explore, full of wild Pokémon.
Bigger maps = more room for everyone to train together in the same place.
🕳️ Populated caves and no level cap
Caves like Rock Tunnel, Mt. Moon and the Seafoam Islands now have Pokémon all over the floor, just like in the games — no more empty corridor at the entrance.
There's no level cap anymore: your team can keep leveling up without limit.
⚖️ Journey rebalanced
XP per knockout is still the official amount (and the whole team gets it), but now each level needs more experience: the journey is longer and every achievement is worth more.
The first levels are still quick — you'll earn your first badge early on.
Wild Pokémon in the more advanced regions are weaker now: you can move forward without getting stuck on a route.
⚔️ Watch other players' battles
The wild Pokémon each player is fighting now appears in front of their partner, with its HP bar dropping with every move.
💤 players keep training against the last wild Pokémon they faced.
👥 A livelier World
You can now see other players' partner Pokémon following each of them around the Map — and they can see yours!
Players who close the game keep showing up where they left off, marked with 💤, training with their partner.
Friends and members of your Clan show up first. Tap any player (even 💤 ones) to add them as a friend.
📈 Official XP from the games
XP per knockout now follows the official formula: the species' base experience × level ÷ 7. A Pokémon from the Pewter route that used to give ~2 XP now gives ~250!
The WHOLE team gets the full XP from the defeated Pokémon (like the modern Exp. Share) — whoever landed the last hit still gets +50%.
Being far above the Map's level still reduces XP; those who are behind get a bonus to catch up.
Cleaner top bar.
⭐ Trainer Level
You now have a trainer level! It goes up by catching (+5), discovering species (+50), catching shinies (+100), winning Gyms (+400) and defeating Pokémon (+1).
Features unlock as you level up: chat (Lv 3), trades (Lv 5), buying on the Market (Lv 6), Daycare (Lv 8), selling on the Market (Lv 10), Clans (Lv 12).
Existing players start at the level they've already earned — nothing was locked for veterans.
Tap the "Lv" next to your name to see the unlock path and the titles (Rookie → Legend).
And now you can SEE the XP: golden numbers float over your team with every Pokémon defeated!
🥚 Daycare and eggs
New Daycare: leave a compatible pair (same family, male and female — or a Ditto) and get eggs!
The baby hatches in the family's basic form, inherits 3 IVs from its parents and can be shiny (double chance: 1/4096).
Premium hatches eggs 2× faster.
Pokémon far below the Map's level now get extra XP to catch up with the team (up to 4×).
Cleaner header: the ball counters left the top bar (they're in the Catch panel) — only 💎 and ₽ remain.
💎 Diamonds: skins and Premium
Skins in the Skin Market can now also be paid for with Diamonds.
30-day Premium for 140 💎, right from your Diamond wallet.
The wallet got its own section: tap the 💎 chip at the top.
🏪 Pokémon Market
Buy and sell Pokémon with other players for Diamonds!
List for up to 30 days; 10% fee (6% for Premium).
Diamonds can be bought with Pix or card, in 4 packs.
✨ Skins revamped
The 6 original costumes (Banana, Ghost, Robot, Dino, Ninja and Chicken) got new art.
The Founder outfits were remade in high quality — and now come with an automatic female version.
Hats redrawn pixel by pixel and 8 new haircuts.
👑 Founder Plans
Starter, Elite and Legendary packs with Premium, exclusive skins, the 🔥 Ember color, an aura and the Founders' Hall.
One per account — those who support us now are marked forever.